'Distant Worlds - Empire Policy - 1.7.0.0

ImmediatelyRecruitNewTroopsWhenColonize		;N
ColonyAllowFacilityCloningFacility		;Y
ColonyAllowFacilityFortifiedBunker		;Y
ColonyAllowFacilityGiantIonCannon		;Y
ColonyAllowFacilityPlanetaryShield		;Y
ColonyAllowFacilityRegionalCapital		;Y
ColonyAllowFacilityRoboticTroopFoundry		;Y
ColonyAllowFacilityTerraformingFacility		;Y
ColonyAllowFacilityTroopTrainingCenter		;Y
ColonyFacilityPopulationThresholdCloningFacility		;500
ColonyFacilityPopulationThresholdFortifiedBunker		;500
ColonyFacilityPopulationThresholdGiantIonCannon		;5000
ColonyFacilityPopulationThresholdPlanetaryShield		;2000
ColonyFacilityPopulationThresholdRegionalCapital		;5000
ColonyFacilityPopulationThresholdRoboticTroopFoundry		;500
ColonyFacilityPopulationThresholdTerraformingFacility		;500
ColonyFacilityPopulationThresholdTroopTrainingCenter		;500
DoNotRecruitTroopsUntilColonyPopulationReachesThreshold		;0
ColonyTaxRateIncreaseWhenAtWar		;Y
ColonyTaxRateLargeColony		;2
ColonyTaxRateMediumColony		;1
ColonyTaxRateSmallColony		;0
MilitaryConstructionLevel		;1
ConstructionMilitaryCapitalShip		;7
ConstructionMilitaryCarrier		;8
ConstructionMilitaryCruiser		;15
ConstructionMilitaryDestroyer		;20
ConstructionMilitaryEscort		;18
ConstructionMilitaryFrigate		;24
ConstructionMilitaryTroopTransport		;8
ConstructionSpaceportLargeColonyPopulationThreshold		;3000
ConstructionSpaceportMediumColonyPopulationThreshold		;500
ConstructionSpaceportSmallColonyPopulationThreshold		;30
ConstructionSpaceportMinimumDistance		;700
DiplomacySendGiftsUpToAmount		;20000
DiplomacyTradeSanctionsUseBlockades		;Y
FleetMilitaryProportionForFleets		;60
FleetStrikeForceTypicalSize		;4
FleetTypicalSize		;15
IntelligenceAllowMissionDeepCover		;Y
IntelligenceAllowMissionInciteRevolution		;Y
IntelligenceAllowMissionSabotageColony		;Y
IntelligenceAllowMissionSabotageConstruction		;Y
IntelligenceAllowMissionStealGalaxyMap		;Y
IntelligenceAllowMissionStealOperationsMap		;Y
IntelligenceAllowMissionStealTechData		;Y
IntelligenceAllowMissionStealTerritoryMap		;Y
IntelligenceAllowMissionAssassinateCharacter		;Y
IntelligenceAllowMissionDestroyBase		;Y
IntelligenceCounterIntelligenceProportion		;30
IntelligenceUseEspionageAgainstEmpireWhen		;2
IntelligenceUseSabotageAgainstEmpireWhen		;1
ResearchDesignAutoRetrofit		;Y
ResearchDesignOverallFocus		;0
ResearchDesignTechFocus1		;0
ResearchDesignTechFocus2		;0
ResearchDesignAutoUpgradeFighters		;Y
WarAttacksAllowColonyBombardment		;2
WarAttacksAllowPlanetDestroying		;2
WarAttacksHarassEnemies		;Y
TradeWithOtherEmpires		;Y
EngageInTourism		;Y
NewColonyPopulationPolicyYourRaceFamily		;0
NewColonyPopulationPolicyAllRaces		;0
ImplementEnslavementWithPenalColonies		;Y
HomeworldDefensePriority		;1
ProtectLeaderAtAllCosts		;N
PrioritizeBuildWonderId		;0
ColonizeContinentalPriority		;1
ColonizeMarshySwampPriority		;1
ColonizeOceanPriority		;1
ColonizeDesertPriority		;1
ColonizeIcePriority		;2
ColonizeVolcanicPriority		;1
ColonizeRuinsPriority		;1
ControlRestrictedResourcesPriority		;1
ResearchIndustryFocus		;3
ResearchPriority		;2
TradePriority		;2
AlliancePriority		;1
SubjugationPriority		;1
TourismPriority		;1
ExplorationPriority		;1
WarWillingness		;1
BreakTreatyWillingness		;1
InvasionOverkillFactor		;1
ShipBattleCautionFactor		;1
DefaultMilitaryFleeWhen		;4
